BANDERSNATCH DEMO
A downloadable game
A sudden shock jolts you out of your stupor, the Kempston clattering onto the floor at your feet. The air around you prickles, thick with static.
As you swivel around in your chair, you can almost feel the fabric of reality beginning to tear, splitting itself into infinite fragments.
The lights gutter out, and darkness folds over you.
A form writhes itself from the void, until at last it coalesces into something that might have once been human.
The apparition looms over you, its eyes bottomless pits. Its voice echoes within your head.
'Puny human...' Its words scrape inside your skull as the apparition leans closer. 'Will you worship me?'
***
My first ZX Spectrum project, a text adventure/interactive fiction demo inspired by the interactive film Bandersnatch.
As a non-commercial fan game, it was created as a learning experience, with all rights belonging to the original creators and no profit being made.
Updated | 14 days ago |
Status | Released |
Author | Grace E. |
Genre | Interactive Fiction, Adventure |
Tags | bandersnatch, black-mirror, Horror, Surreal, Text based, ZX Spectrum |
Download
Install instructions
You will need a ZX Spectrum emulator to run this game.
Fuse can be downloaded here.
Comments
Log in with itch.io to leave a comment.
Hi, I’m contacting you because I want to make a homebrew tribute USB. I’m collecting as many content creators as possible. I also want to include a profile for each one, with a few details, such as their logo, avatar, name, work completed, projects, etc., so you can see who’s behind their creations.
That profile, along with any material you allow me to upload, will be placed on a USB drive. This will act as a database of creators and their creations, and will be updated as I connect with new people.
The USB I’m thinking of creating will be one of those rubber-type USBs, shaped like a Spectrum computer, something that looks really nice. The idea is that those who contribute material, and if they want to buy one or more, will get it at cost price, and those who just want to buy one, it will cost a little more.
The idea is that if enough are sold, enough to recover the initial investment, the profits that the rest of the USBs could generate will be distributed among the people who have contributed material to the project, via transfer, PayPal, or however possible, even if possible, that the USB will be free. Obviously, you can buy more than one, but only one of them can be free.
It’s not necessary or mandatory to buy the USB, only if you like it or want it.
If you’re interested in this project, you can contact me at this email, flopping@gmail.com. If you have any questions or concerns, let me know and I’ll answer them. Do you think the idea is a good one? Would you like to participate in the project? Let me know. Best regards.
Juan.